AI Insights · Timothy · September 2023
Top 5 iOS Sniper Games in Finland Q3 2023
An overview of the performance of the top 5 sniper games on iOS in Finland during Q3 2023, based on weekly downloads, revenue, and active users.
In Q3 2023, the top 5 sniper games on iOS in Finland showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Camo Sniper from SUPERSONIC STUDIOS LTD experienced fluctuations in both downloads and revenue. Weekly revenue saw a peak of approximately $42 in the last week of July, followed by a decline to $12 by the end of September. Weekly downloads mirrored this trend, starting at around 209 in late June, peaking at 214 in early July, and then dropping to 41 by the end of September. Active users showed a steady increase early in the quarter, peaking at 784 in late July before declining to 532 by the end of September.
Sniper 3D: Gun Shooting Games by Wildlife Studios demonstrated a more stable performance. Weekly revenue peaked at $458 in mid-July and maintained a consistent range between $65 and $239 for the rest of the quarter. Downloads were relatively low, peaking at 91 in late August and then dropping to 27 by the end of September. Active users saw a peak of 573 in late July, followed by a stable range around 462 towards the end of September.
Giant Wanted from SUPERSONIC STUDIOS LTD had a relatively low performance in terms of downloads and active users, with no revenue reported. Weekly downloads peaked at 58 in late July but gradually declined to 5 by the end of September. Active users also saw a decline from a peak of 181 in late July to 85 by the end of September.
K-Sniper Survival Challenge by HOMA GAMES showed modest activity. Downloads peaked at 58 in late August but generally remained low throughout the quarter. Active users peaked at 77 in late August and then settled around 39 by the end of September.
Archer Attack 3D: Shooter War from Milgame Oyun had minimal activity. Weekly revenue peaked at $25 in late June and saw no revenue in the last weeks of the quarter. Downloads were also low, peaking at 15 in late August. Active users remained relatively stable, peaking at 47 in late August and maintaining around 40 towards the end of September.
For more detailed insights and data, visit Sensor Tower.